Author Archives: paarfi

Comics

The last few weeks were pretty productive for Fred, in spite of losing power and internets for nearly a week due to a bad windstorm in his area. Fred got 4 (!!!!) comics done in March, some good work on the visual novel, and some other artwork as well.

BoothReview

Fred got the last items done on our initial ToDo list for the Piro canon route for book 1. Next up was a thorough review, looking for what needed cleaned up and improved. Fred did some of this live on Twitch.

EarlyLargo LaterLargo

Overall, it looks pretty good. There is a difference in the sketchiness of the artwork between some of the early scenes and later on. You can see it in the Largos and backgrounds above. Much like the real comic, Fred is getting better at this as he goes. He’s trying really hard not to go back and redo all that early stuff, since that would delay things even more. But there is some of that early stuff (like the screenshot above) that he is going to improve. He made a list of things like that during the playthroughs, and that’s what we’ll be working on next.

BakaQuakeSketchy

Shadow got the BakaQuake scene working with the temporary thumbnail sketches that Fred had made. We still hope to replace this with something better later on, but it’s kinda neat the way it is. The music Shaggy made for this scene works really well, and Shadow still wants to add some sound effects. Fred is going to leave these sketchy like this for now, but he does plan to clean up a few of them a bit to make the action more clear.

HeadPats

Fred also had time to do a few story development arts, including the Mugi and Miho above as well as one with ZomZom having a human form like in the Dragon Maid anime.

This past month was also Fred’s most productive for comics in years. It’s really the support folks have given to his new Patreon that has made this possible. Fred is thrilled to be putting out comics at a decent rate again, and long may it continue. Thank you.

Sorry this is taking so long. Thank you all very much for your patience and support.

 

Darkness

Fred had a pretty productive few weeks since the last update, including some good work on the visual novel, three new megatokyo comics, and setting up his new Patreon site.

NightBackgroundLargoDedBrw

For the visual novel, he photoshopped a bunch of his existing backgrounds to turn them into night scenes. He also redrew or tweaked some of the existing character art. The Largo above had looked a little strange in the first version, but this is much better. Fred and Shadow also worked on the timing for the temporary BakaQuake scene. We still hope to replace that with something much better eventually, but the current version is actually kinda neat.

We’re getting even closer to finishing up the Piro canon route for Book 1. Fred still has some misc objects to draw, DarkMorford is finishing up the OP, and we’ll need to do some serious playthrough testing and polishing. But it feels really good to have a milestone in sight.

SavePointFlightDeck

Fred also drew another of his Bomber Girls series. This one is on the Flight Deck, with the ghost of Asako floating in the background.

One of the big things Fred got done these last few weeks was finally setting up a Patreon site. The idea is to provide a way for people to support the comic directly, so he can spend more time making comics and less time making drawings intended for sale. You can read all about it in his Rant on the Megatokyo site or go straight to the Patreon site itself. Please consider supporting, and a big Thank You to all who already have.

Sorry this is taking so long. Thank you all very much for your patience and your support.

 

PiroQuake

It was a fairly productive few weeks since the last update. Fred ended up in the emergency room with a kidney stone, which wiped him out for a few days. But other than that, he got a little work done on a whole lot of different things, including two comics and some work on the visual novel.

StoreStuff

Fred got the 360 degree background done for the visual novel scene where Piro chases his tail. Shadow rigged up a quick little game where you spin around and have to catch the tail. It works pretty well, I think. You get distracted for just a minute, and that makes Kimiko showing up as much a surprise to the player as it is to Piro.

PiroQuakeStoryboard

Fred also did a lot of work on new thumbnail storyboards for the BakaQuake scene. We had initially hoped to do something fancy here, actually using the quake engine to make a short movie. But that has proved much more difficult than we had thought. We haven’t given up on it, but these storyboards will go in its place for now. The to-do list for Piro canon route Book 1 is getting ever shorter. It feels good to be approaching a milestone.

SavePointYaku

Fred also got a little more work done on Warmth and drew couple of new Save Point bomber girl scenes (including the Yaku above). I think he has almost enough already for a Save Point calendar later this year. He also started on the cover for Chemi’s next Megatokyo Endgames novel “The Great Underground Empire”, and he got the new Miho blankets on order.

In spite of this being a reasonably productive few weeks, Fred would like to be doing more: especially comics and visual novel. He has a plan. More news on that soon.

Fred streams his drawing work live on Twitch. He’s had some problems lately with his Comcast line, but he’s working on trying to get that fixed. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you all very much for your patience and your support.

Tail Chase

It was yet another rough several weeks for Fred. The artwork for the last couple of comics have taken more work than usual, and he’s had less time to draw with his son off of school for the holidays. But he did get some good comics done, and some progress on the visual novel. We’re hoping things will pick up again now with school starting again.

kimikoiac

He drew the Kimikos for the scene at Megagamers where Piro rips the tail off of his costume. He still needs to finish the background for this scene, which is tricky because it follows a 360 spin as Piro chases his tail. Shadow has turned this into a quick minigame where you have to catch Piro’s tail. Fred needs to draw the tail as well, to replace the purple placeholder above.

pingbox

Fred also drew a couple of new Pings for the scene where Piro and Largo return to Tsubasa’s apartment to find him having left for America. She stands there for a while as Piro reads his note, so we needed a couple more poses make it all feel less static.

characterheights

Fred also drew another street scene for Yoyogi and got a little better organized with a character height chart. Next up should be finishing off the background and objects for the Tail Chase scene.

In other news, Thomas Knapp has finished the first draft of “The Great Underground Empire”, the next Megatokyo Endgames light novel. This one will continue Pirogoeth’s adventures from “The Daynish Campaign”.

As always, you can watch Fred work on the visual novel, comic, and other stuff live on Twitch. Fred had some real problems with Twitch streaming these past few weeks, but he got a new modem and that has made a real difference. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you all very much for your patience and your support.

Moar Largos

It was another rough several weeks for Fred, but he did manage to get a few things done, including some work on the Visual Novel. Hopefully things ease up on him over the holidays and we can make some good progress on the visual novel and Fred can get the comics back to a more regular release schedule.

largomonster

Fred drew a bunch of new Largos, which almost finishes off the Largo drawings for the Book 1 Piro canon route. Fred was able to do some of these drawings by modifying ones that were already done. Changing Largo’s shirt or adding Boo on his shoulder in Photoshop are a lot faster than drawing from scratch. But he did have to draw some new poses as well, like the one above, and those take more time. Largo is so expressive that he needs a lot of this kind of thing.

pingcg

He also colored the Ping CG event for when Ping is first introduced. We’re getting closer to being done with the Book 1 Piro canon route. Next up for visual novel work will likely be a few drawings of Kimiko.

mihoblanket

Fred finished the design of the new Miho blanket. The new blanket is only available via pre-order from the Megagear store, and will be available for preorder until 29 December. This is an afghan throw like the other blankets of the last couple of years. It is not a fleece like the original Miho blanket was. Unfortunately the mill that made those old fleece blankets closed down years ago.

asakowings

Fred put a bunch of new Fine Art Prints up on Megagear. These are mostly from the development art and coloring he has done over the last year or so, and they are very nice. He also put up more Original Arts on Megagear, which are mostly panel art from the more recent comics. This is a great way to help support Fred and MegaTokyo.

Sorry this is taking so long. Thank you all very much for your patience and support.

Youmacon

The hard drive failed in Fred’s main computer a couple of weeks ago, but fortunately he was able to recover just about everything. In spite of that delay, Fred did manage to get a good bit of work done, including some good work on the visual novel.

largolacksbeer yanigasawa

For the visual novel, Fred got the Yanagisawa drawings done for book 1, as well as about half of the Largo drawings on the immediate To Do list. Largo is so expressive that he needs a lot of variations drawn. We also realized that we were not being as consistent with the heights of the characters as we wanted. So Fred did a lot of scaling and reorganizing of layers in photoshop to make that all work better going forward. We’re not done with the Piro canon route for book 1 yet, but we’re getting closer.

youmacontshirts

The folks at Youmacon asked Fred to draw the tshirts for this year’s con, with a pirates vs ninjas theme. They turned out really nice. It took Fred a good 2 weeks to do these, what with all the extra cleanup, coloring, and vectoring that he doesn’t normally have to do with his comic work. This is the main reason why the comic, visual novel, and other projects were delayed some.

Fred and Thomas Knapp (author of the Megatokyo:Endgames light novels) will be at Youmacon again this year. If you are in the Detroit area, stop by and say Hi. Fred will be doing 2 panels and will have some advance copies of the Megatokyo Omnibus 2 and a bunch of Fine Art Prints for sale.

omnibus2

The Megatokyo Omnibus 2 is scheduled for release on 15 November, but it is available for preorder on Amazon and Barnes and Noble. The Omnibus 2 includes books 4 through 6 plus bonus material and clocks in at a massive 752 pages. If Fred has any leftover from Youmacon, he might offer them through the Megagear store, but he’s not going to stock them. So you can wait a couple of weeks for your local bookseller to have them, or you can preorder now from the big online sites.

mihoblankettest

Fred also got working on a design for a new Miho blanket. The design isn’t finalized yet — he wants to add a bit of color, but needs to talk to the blanket folks yet to see what would work best. He should have these available for preorder through the Megagear store before xmas, with delivery early next year.

Fred is planning to start on the next comic today. You can watch Fred draw the comic, work on the visual novel, and do other drawing work live on Twitch. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you all very much for your patience and your support.

Ping-chan

Fred had another rough few weeks, including middle-of-the-night emergency dental surgery and other family medical issues, the continuing issues dealing with his parents’ failing health, and some struggles getting the art right for the latest comic. But he did still manage to get some good stuff done, including some visual novel work. Hopefully things are easing up for him now, and we’ll be back rolling on the visual novel.

pingstandby pingmaid

Fred did get the Pings finished, cleaned up, and integrated into the visual novel, which is a big step forward. It’s interesting. After 16 years of Megatokyo we’ve become used to Ping as a very sweet person, and it’s a bit shocking and sad to really look at her introduction again and how Tsubasa, Piro, and others treat her more as a thing than a person. The visual novel works really well in with things like that.

pingcgpencil

Fred got the CG event for Ping’s introduction drawn, though he still has to color it. And he also got started on the Yanagisawas. Next up will be a lot of photoshop work to make the different variations for Yanagisawa and Largo that are needed for the rest of the Book 1 Piro canon route. Not only are we getting to the point where we can reuse some existing artwork rather than Fred having to draw everything new for every scene, but he’s also able to modify some previous artwork to change outfits or expressions instead of having to draw completely new from scratch. This should help a lot with the upcoming Largo artwork. We’re hopeful that this will start to make a real difference in production speed going forward.

mihodrunk yakupingmegumipoker

Fred also did some more character development drawings. These are from the same alternate universe as last months drawing of the MT girls as the crew of the ‘Save Point’ bomber aircraft. Fred gets most of his story ideas by drawing, so this is kind of how he writes and develops.

Recent comic panels and development art like these are available at Fred’s Megagear store. Unfortunately, Fred’s t-shirt printer and dyesub are both broken, so the store only currently offers original arts and fine art prints. Fred is planning to outsource t-shirts and other swag, probably to Zazzle. But like with many other things, he is so overwhelmed with stuff to do that he hasn’t had time to get that done yet. Hopefully soon.

Fred and Thomas Knapp (author of the Megatokyo Endgames light novels) will once again be appearing at Youmacon in early November. If you are in the general Detroit area, stop by and say hi.

As always, you can watch Fred work on the visual novel, comic, and other stuff live on Twitch. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you all very much for your patience and your support.

Erika

Things have eased up a bit more for Fred over the last couple of weeks, and he was able to get some good work done, including a couple of comics and some character work for the visual novel. You can read more in the Rant that Fred posted to the Megatokyo website here. It’s nice to having things moving again, and with Fred’s son starting school again soon, we’re hoping to get some real momentum going.

ErikaLadies

Fred drew all of the Erikas for Piro’s first day at Megagamers. Erika is wearing cosplay of Mai Kawasumi from Kanon there. Nice to finally see Erika in the game.

MamiAsakoYukiMegagamers YukiReadManga

Fred also drew a few more Yuki, Asako, Mami, and Tsubasas where we thought they would help. The way we have been working is that Fred created thumbnail storyboards for how he wanted scenes to look, then I script that into Renpy and we give him a ToDo list of basic character drawings, backgrounds, etc. Fred draws those up and adds some additional poses or expressions as ideas strike him. We integrate those into the game, and then go back and add a few more where we all think they’re needed. It seems to be working reasonably well so far.

PingStandby

Fred also got started drawing the Pings for the first day at Megagamers and the following night and morning. To the right of that Twitch screenshot, you can see Fred’s current ToDo list. We have actually reached the end of Book 1 for the Piro canon route with the ToDo list, which feels pretty good. Fred still needs to actually draw all that stuff — tons of work to do yet, but at least this is a milestone that is in sight now.

PiroOP-Kimiko-reallysmall

Fred also storyboarded the OP for the Piro route. DarkMorford is going use AfterEffects to produce the whole thing and add special effects and whatnot. The above gif was a quick sample that Fred put together to show DarkMorford the kind of thing he was looking for.

Unfortunately, development on the BakaQuake scene has hit a bit of a snag. Java had been planning to do it using the Quake 3 engine for Machinima but has struggled to find a decent editor that he can use. We will have to change gears and try another approach.

As always, you can watch Fred work on the visual novel, comic, and other stuff live on Twitch. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you all very much for your patience and your support.

Megagamers

Fred still has been busy these last few weeks dealing with issues related to the failing health of his parents, but he did get some good stuff done, including work on the visual novel.

MegagamersOutside MegagamersCounter

For the visual novel, Fred got some good work done, including nice backgrounds for both outside and inside of the Megagamers store. This inside background from behind the counter will be used a lot, so Fred was careful to do things in layers to make it possible to put characters behind the counter or center island and to handle later scenes after the fanboys have trashed the store.

SunayFlashback

Fred also got a little more work done on part 2 of the omake kinetic novel. This flashback scene of Sunay at the beach should look familiar to anyone who has read Chemi’s Megatokyo Endgames novel “Fire Fox”.

_save_point__and_her_bomber_crew__color__by_fredrin-dacwlt2 kimiko_scavenger_hunt__color__by_fredrin-dacwkmf

And Fred also drew and colored some more character development drawings, including the crew of the ‘Save Point’, Piro and Kimiko on a scavenger hunt, and Doll Girl at the Cave of Evil reconstruction. Originals of these artworks and many comic panels (as well as some less expensive prints) are available in the Megagear store. Buying artwork is a great way to help support MegaTokyo.

The forum on the visual novel site has been swamped with bot-spam, which has overwhelmed our ability to handle it. We have temporarily put the forum into maintenance mode while we figure out what to do. Sorry for the inconvenience.

As always, you can watch Fred work on the visual novel, comic, and other stuff live on Twitch. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you all very much for your patience and your support.

Health Issues

Sorry for the delay in getting this update post out.

The last few weeks have been pretty rough for Megatokyo. The health of Fred’s parents has gone into steep decline since the latter part of last year, and especially over the last month or two. His father has a bad case of Parkinsons, to the point where he has difficultly eating and making himself understood. His mother’s increasing dementia has made her mean and uncooperative (as sometimes happens), which has made her other serious health problems more difficult to handle. Fred had been spending a lot of time trying to help them live independently, and is now dealing with the hospitals, lawyers, care workers, accountants, city hall, and others as they try to move his mother into long-term care and arrange their affairs accordingly. This has made progress slow on all of Fred’s projects, including the comic and visual novel. Fred still has some things to do there over the next couple of weeks, but he’s through the worst of it now and should be back to regular production soon.

ComputerBackground HitomiChan

Fred did make some progress on the visual novel though. He drew some new computer backgrounds for the scenes in Tsubasa’s apartment that bracket BakaQuake. And he also drew Hitomi-chan, who is from the game that Piro is playing the next morning. Shadow added some nice animations for when Piro checks and deletes all his emails (including Yuki’s). Next up should be our first scenes at Megagamers.

The BakaQuake scene itself got off to a slow start as we struggled to find textures and a game engine that would do what we want and didn’t have legal or IP issues. We think we have that figured out now, and Java has things moving forward. We don’t have any good screenshots to show for this update, but hopefully next time.

how_i_learned_to_stop_worrying_and_color_the_asako_by_fredrin-da9r2ffDollGirlSurvey

Fred also drew a couple more character development sketches. There was a very nice Asako in a Dr Strangelove tribute, and also DollGirl who’s helping with rebuilding the Cave of Evil after Largo’s weaponized rickroll.

I would like to apologize for the current state of the visual novel forum. It is so overwhelmed with bot-spam that I just couldn’t keep up with it. I have been in despair over what to do. We’re going to try to put our heads together in a couple of weeks and see whether we need to nuke it and start over, or if there is some way we can salvage some of it.

As always, you can watch Fred work on the visual novel, comic, and other stuff live on Twitch. Join us for the live draws. They’re a lot of fun.

Sorry this is taking so long. Thank you very much for your patience and support.