Monthly Archives: July 2013

Flowcharting brain burnout and canon paths

If you are wondering what has been up with the MT Visual Novel project for the past few days, lots of this stuff:

Just one of many storypath flowcharts I'm working on.

Just one of many storypath flowcharts I’m working on.

It’s actually kind of interesting (as i already figured it would be) to follow one character’s POV and see things like Piro has NO clue that either of these girls have paid any attention to him at all nevermind done a little obsessing.  Also, its fun that Piro pretty much ignores most of what Largo says.

Anyways, i’ve been immersed in this for the past few days and i need to come up for air soon and do some other stuff (like the next comic and do some updates here and on the KS page and stuff).  The canon run-through structurings i’m working on how are sort of hard to quantify as in how much more there is to do.   One aspect of doing canon paths is that it DOES generate and start to give a sense of structure for the alternate paths, including some possible ones i hadn’t considered before.  Anyways, not the most satisfying update, i know, but i thought id at least give you a small window into this important but not much to show part of the project.

Welcome to the Megatokyo Visual Novel Development site!

Welcome to the official Megatokyo Visual Novel Game website!   Now that the game has been successfully funded (just a little), we figured that there should be a place where you can tell relate whats up and how things are going, and this is it.

I know things have seemed a little quiet since the Kickstarter ended on Thursday, but most of that has been transitioning into production mode and getting resources like this website pulled together.  I will post updates here regularly about progress and there is a forum that you are welcome to participate in.

More to come, obviously, but this will do for now.  A huge thank you to all of you who backed the Megatokyo Visual Novel Game Kickstarter.  Now for the fun part – making the game.